{
  "version": "V6.33_R4_HURDLE_STRUCTURAL_HEAD_STABLE_WIP",
  "pass": true,
  "rootCause": "Duplicate-name head stabilization had targeted zero-offset Head deform node index 75 directly above FacialBone; this rotated/deformed face and eyes independently of structural Head index 71. Excessive structural neck excursion compounded the collapse.",
  "changedBoneIndices": [
    {
      "index": 59,
      "name": "Spine02"
    },
    {
      "index": 63,
      "name": "NeckTwist01"
    },
    {
      "index": 67,
      "name": "NeckTwist02"
    },
    {
      "index": 75,
      "name": "Head"
    }
  ],
  "modelTransformUnchanged": true,
  "lowerBodyArmHandGripFrameDataUnchanged": true,
  "cpuSkinnedMeshQa": {
    "pass": true,
    "fps": 12,
    "loops": 1,
    "video": "qa/V6_33_R4_HURDLE_STRUCTURAL_HEAD_CPU_QA.mp4"
  },
  "visualFinding": "Head silhouette remains rigid and upright through both quad-grab peaks; no zero-offset facial Head counter-rotation is present. Shoulder/arm/hand chains are unchanged from R3.",
  "status": "WIP_PENDING_USER_PHONE_QA"
}
